Hey there! I’m Kyle Martin, or if you’d like something to remember me by, call me Kylydian. I’m a composer, sound designer, saxophonist, and teacher based out of Renton, WA, just a stone throw away from Seattle.
After graduating from Central Washington University with degrees in music education and saxophone performance, I went after my childhood dream of entering the game industry by combining my loves of gaming and music… and what a journey it was. You see, music and I have had an interesting past to say the least, as I didn’t actually even like music until late in my life. Reach out and ask me about it. You’ll be surprised.
of understanding, learning, and appreciating music has given me a unique perspective that has allowed me to realize not only my dreams, but others’ as well through teaching, writing music, and creating unique sounds. Today I’ve been fortunate enough to work with clients from the widest range of backgrounds you can imagine, from the smallest of indies, to large companies such as Microsoft.
a wide range of services to make your games, media, and concert halls sound really really good, whether you are just starting out in your career, or are already thriving, I can help you out.
If you are:
Someone who needsmusic or sound design, who doesn’t know who to turn to, or who needs help finding someone in your budget.
Tired of audio people who don’t communicate.
A composer or sound designer who needs advice or guidance.
Looking for someone to speak at your event college.
Then shoot me an email and let’s find out if we’re a match.
Let’s get in touch. Let’s make something. Let’s build a relationship on our way to success.
Outside of my work as a composer and sound designer, I also am community organizer for Beats to Play games to, a game music community dedicated to empowering composers and sound designers of all skill levels and backgrounds to find sustainable, successful careers. We feature a wide variety of talks, events, and mentorship opportunities for those looking to get started.
Grow with us at
When I decided to include remixed versions of every song of my game's score, Kyle delivered in spades. He worked closely with me to not only develop beautiful, compelling tracks that stood on their own, but crushed the challenge of putting a twist on and referencing the heart of the original material. His knack for experimentation and the passion he brought pushed the final product to places I was thrilled to see. If you love music, I guarantee you'll be excited to work with Kyle.
Mario Castañeda~ Prismatic Games